A3d blog 6
To finish the
model off I mirrored the mesh, this was so it would be symertical like the
concept.
After I decided to do the uv’s. I decided to start with the
chest piece
I then clicked on cylindrical mapping
The u’v came out like this
After I selected the bottom wings top part I then clicked on
planar mapping set to z
Here is the uv’s
I did the same with the other side
After I did the sides, with planar mapping on x
I then placed the uv’s like this
I then did the top and bottom parts with the option set to y
The uv’s so far looked like this
Afterwards I went to the top wings and set the uv’s option
to z
This is what the uv’s looked like so far
To make the uv’s like this
I then selected the side pieces
I select automatic mapping
I did this with all of them in order to make to make the
uv’s come out like this
Afterwards I worked on the belt and selected cylindrical
mapping
After I selected the faces inside the belt and set the
planar mapping on y
After I started work on the chest decorations
I selected the shoulder pad and did the same
I then selected the shoulder pad decorations
After I started on the feathers
I then went onto the knee pads
After I selected the head
I then went over it
After I selected the eyes
At this point I stopped working on the piece (temporarily).









































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